Mob Arena classes and waves
Choose a class in the lobby, then work through 72 waves with your team or on your own.
Choose a class
Section titled “Choose a class”Archer, Madman, Guardian, Healer, Wolfmaster, Tank, Knight, Oddjob, and Chemist are open to everyone. Vanguard and Lancer are advanced classes unlocked through quests. Pick a class at its sign or use /arena class <class>, then ready up. Your arena kit stays in the arena; your own belongings return when you leave.
Survive the waves
Section titled “Survive the waves”Enemies become tougher as the run goes on. Waves ending in 5 bring swarms, waves ending in 8 bring cavalry, and every tenth wave brings a boss. After each boss, an upgrade wave improves your gear and refills your kit. Equipment is repaired and consumables are replenished at five-wave checkpoints.
Boss waves from wave 30 award Crystals. Milestone vaults offer loot outside the arena, with a daily limit on each vault. Clear wave 72 to conquer the arena. See Mob Arena for joining and spectating.