Skip to content

A place to build, explore, and catch up.
Server IP: ts-mc.net
Minecraft Java + Bedrock

Menu

Travel

Use /rtp to find a random wilderness location in Frontier, or /worlds to choose a destination. Your starter compass also offers a biome choice until your first successful random teleport. See worlds for the destinations and their borders.

At your shelter, use /sethome to save a home and /home to return. Right-clicking a bed saves a separate respawn home named bed; /home without a name goes there. Use /home <name> to visit a named home. Your latest bed replaces the previous bed home.

Use /spawn to return to the windmill, /back to return to your previous location, or /tpa <player> to ask to visit another player. /tpahere <player> asks them to come to you; the other player must accept.

These commands have crystal prices and separate cooldowns. Run /tpinfo or /tpinfo home to see your current price, cooldown, and readiness. Random teleport is free for your first seven days, but its cooldown still applies. A failed or cancelled trip does not charge you. Walking, boats, mounts, and elytra are useful ways to explore between teleports.

Teleporting is blocked during a combat tag. See PvP and safety before heading out.

  • Check /bal for your balance and /tpinfo for prices and cooldown readiness. Each travel category has its own cooldown.
  • Stay still during the warmup. Moving a block or taking damage cancels the trip; a cancelled trip does not charge you.
  • Wait until your combat tag ends. Land permissions can also prevent teleporting into a destination.
  • If /home takes you to a bed instead of your shelter, use /homes to see your saved homes and /home home for the default home.
  • For a player request, make sure the other player accepts it. See teleport requests.

For request controls, home limits, and the price table, see travel commands in detail.