Skills
Skills grow as you play. Use /skills to see your levels, /skills mining (replace mining with a skill name) for progress to the next level, and /skills top for the power-level leaderboard. Each skill starts at level 0 and can reach level 1000; your power level is the sum of your skill levels.
Mining, Woodcutting, Excavation, Herbalism and Fishing reward gathering. Swords, Axes, Archery and Unarmed reward fighting mobs. Acrobatics concerns falling, and Repair improves as you repair equipment. Gathering and fishing can grant extra drops, combat skills can add damage against mobs, and Acrobatics reduces fall damage.
See the skill guide for activities and passive benefits.
To repair, hold a damaged tool in your main hand and its repair material in your offhand, then right-click an iron block. The material and item must be compatible.
See Repair equipment for materials and a step-by-step example.
Some activities do not earn experience: gathering player-placed blocks, fertilized flowers and grass, or logs grown from player-planted saplings. Spawner mobs, scripted quest and arena mobs, and non-mob entities do not give combat XP.
Not earning XP?
Section titled “Not earning XP?”Make sure you are in survival mode in a survival world, then try a natural block or naturally spawned mob. Check /skills <name> before and after the activity; different skills progress independently.